Temple of Rovagug – operated by goblins and gnolls, trying to ressurect some type of demon, or demonic presence, possibly the avatar of a god – memory loss, lots of loot, unburnable half-section of scroll that you gave to Nincumb the wizard to study in Xaviar.
You saved three priests of different gods, who gave you a staff to help you on your journeys.
You’ve met Bootes – your recruiter, Camelo, his boss and founder of pathfinders, his wife Navara, who is a worshiper of Baem and a translator/negotiator for the kingdom.
You’ve met the guy who holds the evil artifacts for the kingdom called Harcrate.
You’ve learned that rumors abound
– the kings son got in trouble for supposedly using dark magic
- theres a crew of goblin pirates roaming the coast and setting slaves free
- you tracked down and killed a beast that was attacking caravans on the outskirts of Xaviar.
Your last mission was to assist in the tracking and coordinated dismantling of the foundlings. You found out that one of your party was once involved with the foundlings and had information that might have helped. Instead of working with Camelo and his crew you set out on your own and decided to try to negotiate with the Foundlings, which failed dismally.
You came across a tavern where the presence of a man named Damos was felt briefly, and found out since that apart from having ties to the foundlings, he might be some sort of demon that takes enslaved persons as trade for unique magic items. You also have a way of contacting him given to you by Thane.
You confronted a hideout of Dinnick, a weasley trapmaking Foundling who has had recent increased power. He left a trap for you that you fell into and ended up rescuing several people. One of whom later cut off the head of someone you had just killed and wandered off with it, allowed to by Donnie after he gave donnie a scroll.
You met a couple of foundlings, killed the one *just mentioned (Clep). And captured the other with the help of a man named Greld who normally works north with opening new settlements for the peaceful immigrants, but also reports to Camelo.
He went off with his prisoner (Tender) and the others you saved but not before giving you a rundown of Camelo’s activities. Which have included sweeping out several foundling hideouts and chasing Linn Mason (one of the leaders of the foundlings) north.
Greld went to report to Camelo, leading you guys to a more northern Hideout called the Rodent’s lair. Here you found several chests of treasure, and cleared out a small contingent of flinds. the main treasure room however was ruined by a trap which released a mudslide.
You worked at trying to clear it for quite a while before A shaman leader by the name of Renold came in and told you he could take over because you were in fact, in their territory. You also heard a small girl crying inside a dungeon but decided to ignore it.
Upon leaving that you came across a group of shamans with a cart that had evidently just been in a battle. They let you speak to their prisoner, Linn Mason, who talked to donnie in some length about what he knew about the foundling coup. he told you that for the last several months he’d been losing more and more power. after donnie left, his other crew (tender, clep) and several others had been leaving one at a time for people who could pay more, but continued calling themselves the foundlings.
dinnick had mentioned having more power than he ever had before.
mason seemed more than willing to be taken into imprisonment, feeling his life was threatened otherwise. he told you that the new leader, whoever it was, was obsessed with rovagug. this was further pointed out later by thane that there were several temples of rovagug that had activity recently but been squashed. mason went on to ask you to put in a good word for him, which you did, and to try to rescue him later when he wanted it. in return he gave you the location of one of his hideouts where you could find a special pair of “boots”.
you met up with thane, a wizard who donnie had helped before, and his psuedodragon familiar. He told you stories where he had saved allvars father’s life, and several tales about his adventuring days with Camelo, and Greld whom he evidently was in an adventuring party with at one time.
you talked about Arc’el, the wizard he and his party had helped to destroy. At this time Wexton felt a “great disturbance”. he became sick and nauseous and felt that some place to the south something horrible had happened. this tied in with a message you’d heard earlier from greld regarding an uprising in a smaller city to the south.
Fugara and Rocky at this point headed out to deliver supplies, including a horse, to a local farming family they’d had encounters with before and had a wonderful night, they arrived the next morning however, to find the wreckage of the cart and thier friends missing. a flag that rocky was familiar with was in the debris.
in the meantime the party had left thane’s tower, as he had went to “do some errands” but not before finding out some information from him regarding Damos and the rovagug temples.
after thane left, a chill came over the party. they were frozen in place as a wizard riding a red beast with yellow eyes landed near them. he had evidetnly been looking for thane. he floated toward them and looked over the party one by one making comments to each person “i know you like i know myself”, “laughing in donnies direction”, telling wexton that “he’d met baem, and wasn’t impressed”. scowling at rowan, and mentioning and tarsk might make a good weapon or even a good vessel.
The party last saw a group made up of orcs, gnolls, and seedy looking humans coming their way. They were knocked out before being able to move, and remember nothing else until the story begins.
other things you found out or noticed –
-undead soldiers had risen.
-orik to the north is forming some sort of army of rough foundling soldiers and rugged races that have been coming in from the northwest.
-another wizard had come in to help with translating that scroll in xaviar,
-shimmy might be a were-pig
-several of you have had messages in one form or another from your contacts, and others may or may not have found some things out about themselves.